Cna yuo raed tihs?
I guess if you have trouble editing your work, you can blame it on your extremely efficient brain. Cool. I always blamed it on being a bad speller.
Ernest Hemingway once said,
"The first draft of anything is shit."
These inspiring words gave me permission to write.
There's a lot going on in the Middle of a story, but now 2) How do I make things progressively worse? This seems like a simple task, but its something I struggle with continually.
The first thing to keep in mind is that no one changes unless they have to. An equal or weaker Antagonist will never force a change in the Main Character, so make sure that your Antagonist is stronger than your Main Character.
Now, make each of your Acts represent a different "world", not necassarily a physical world but an emotional one. Then make each "world" represent a greater conflict.
I'll show you what I mean in 4 Acts. (This is the traditional 3-act structure with a beginning, a 2-part middle, and an end)
Act 1 - Ordinary World
Somebody, somewhere is doing something. Then something happens.
(Conflict is introduced)
Act 2 - Extraordinary World
Blake Snyder calls this "Fun and Games" - The Main Character tries to solve the problem with the least amount of effort.
(Protagonist VS External Conflicts)
Act 3 - Interpersonal World
No More Fun and Games. Now things are Personal.
(Protagonist VS Interpersonal Conflicts/Antagonist)
Note about Act 3
In and Action/Adventure this may be when the Protagonist and antagonist come face to face for the first time.
In a Romance, your couple may say, "I love you" or make love for the first time.
In a Horror, the bad guy has been killing off people around your Main Character, but now he comes after him directly or those he loves the most.
It may be a personal moment or a personal attack, but because it's now personal, the stakes are higher and the Main Character's desire for the Goal is greater, exactly what you want to happen.
Act 4 - Intrapersonal World
Thing are even more Personal.
(Protagonist VS Intrapersonal Conflicts/Himself- his Flaw)
Note about Act 4
Here the Main Character realizes that he must come to terms with his flaw before he can continue his pursuit of the Goal. Or maybe the Flaw and the Goal are in Conflict with one jeopardizing the other. Either way the Flaw becomes the biggest obstacle standing between him and his Goal.
What if you want 5, 6, or more Acts? Kick it up a notch. Create things that are tougher than previous act, but not yet at the level of the act that follows.
Here's what a 6 Act Horror flick might look like.
Act 1 - Ordinary World
Somebody, Somewhere is doing something. Then something happens.
(Conflict is introduced)
A group of college students go on a weekend getaway. They arrive at the house, but it doesn't look like the picture on the brochure.
Act 2 - Extraordinary World
Fun and Games - Main Character tries to solve the problem with the least amount of effort.
(Protagonist VS External Conflicts)
Lights go on and off for no reason, people get locked in their rooms, the phones quit working, and the car won't start. The Main Character tries to fix these things with a hammer and a wrench.
Act 3 Extraordinary World 2
No more Fun and Games.
(Protagonist VS Tougher or More Serious External Conflicts)
The water pipes (filled with hot water) burst and someone gets burned, an animal is found dead in the kitchen, and someone from their party has disappeared.
Act 4 - Interpersonal World
Now things are Personal.
(Protagonist VS Interpersonal Conflicts/Antagonist)
The body of their missing friend is found, one by one the other members of the party are killed off in horrible ways. The main Character has a run-in with the bad guy but manages to escape.
Act 5 - Interpersonal World 2
Things just got even more personal.
(A Weaker, More Helpless or More Desparate Protagonist VS Meaner, Nastier or More Determined Antagonist)
The Main Character and his girlfriend are the only two left. They try again to get the car started. Then out of nowhere the girlfriend disappears.
Act 6 - Intrapersonal World
Now things are Deeply Personal
(Protagonist VS Intrapersonal Conflicts/Himself - his Flaw)
The Main Character must gather all his courage and face his greatest fears in order to save his girlfriend.
It's not a great story, I know, and there's a lot more to it than that, but you get the idea.
You can have any number of acts and organize them any way you want. If these Act titles don't work for your story, you can make up new ones, but by making each Act represent a new "world" and a deeper, more personal conflict, you increase your chances of knowing what is missing or what isn't working in your script. For instance a weak script may be jumping from the Main Character trying to solve external conflicts straight to him facing his internal Flaw. You may want to build an Act that shows him dealing with interpersonal issues in between the two Acts you have. Or maybe you're spending too much time with the Main Character dealing with only one type of conflict and the story is slowing down. Try giving the story a kick by having the Main character deal with those conflicts only to discover that he now has a whole new level of conflict to deal with.
A Word about Turning Points.
This new found understanding of Acts becoming progressively more difficult also brought a new understanding of what a Turning Point really is. I knew that each Act should end with a Turning Point that slings the story in a whole new direction. Now I understand that it needs to be strong enough to sling the story into a whole new "world".
Again, in a 4 Act screenplay:
Act 1 Turning Point slings the story from the Ordinary World into the Extraordinary World.
Act 2 Turning Point slings the story from the Extraordinary World where nothing is personal to the Interpersonal World where things become personal.
Act 3 Turning Point slings the story from the Interpersonal world to the Intrapersonal World where the main character has to face the thing he fears most - himself.
Lajos Egri defines a Crisis as "A state of things in which a decisive change, one way or the other, is impending." It helped me to think of a Turning Point as a Crisis. Some event or decision puts things in a state of unrest. It's that first hint that things just got a lot tougher. Things are up in the air. A decision must be made. What will the Main Character do? The answer lies in the Act that follows that Turning Point. The Turning Point should hook the reader/audience and make them want to know "What's going to happen now?".
The key thing to remember about turning points is, once you cross over you can never go back. In other words, once you hit a new level of conflict you can't revisit a lower level conflict. You must keep moving forward, not backward. I've read that a million times in screenwriting books and articles, but thinking about each Act as a different, more emotional "world" helped me to see the Turning Points as the one-way gates to those new "worlds", and once you cross over.... Now I "get" it.
Since I am still a visual person, I created 2 new worksheets, one for 4 Acts and one for 5 Acts.
Very cool boards. I might use them. Good for keeping myself in check.
Thanks, afonso. Help yourself. I'd love to hear any ideas you have on how to improve them.
I am sorry to be so late to respond to your post. I have been somewhat busy and did not read it until today.
I must say that I am impressed by the amount of effort you have put into this project and the amount of thought so as to get it to a understandable level. It is enjoyable to watch the growth. Keep up the good work and it will all come together when you least expect it.
Neal
Thanks, Neal. I hope it comes together soon. It's becoming more frustrating than enjoyable. I have wanted to quit so many times, but I just can't. I hope that inability to quit is a sign of being a real writer and not just a sign of obsessive compulsive behavior. ;-) I guess we'll find out.
Just a note to let you know that I read your post. Now I just hope that you don't "Slam" my "Flaws"!
Sounds like you are getting things into a perspective that you can understand and deal with. That is the important thing. Sometimes books are written for the writer to understand and it takes some doing to translate it into a "lanquage" that the reader is comfortable with. I think that is the distillation process you are going through. Good luck.
Neal
Neal, you're right. I read books and articles and it all makes perfect sense... in theory. Actually knowing how to apply it to a story I'm writing is something entirely different. I always feel like I'm missing something.
It's funny how I can read something a hundred times then I read it one more time, or I read the same thing from yet another guru, and it clicks in a whole new way. Then I get that forehead slappin', "oh, of course" thing going on. These little moments of insight seem to be coming bit by tiny bit. As long as they keep coming I'll be happy.
Thanks for your encouragement. It truly means a lot to me.
You keep this up and we will be able to say "We are related to a famous writer!"
I enjoy reading about your travails in writing screen plays.
Neal
Ha ha. You keep right on thinking that way. If I keep plugging away at this, I'm bound to figure it out some day.... Right?
I'm glad you're getting so much enjoyment out of reading about my false starts, my misadventures, my failed attempts to be a writer. Jesus! What's wrong with you. ;-)
Just kidding. I'm glad you enjoy it.
It is like watching a flower bloom! It starts out as a bulb in the ground and after much effort it blooms and I can be a witness to the process. :)
All good things come with effort they do not just occur. Who was it that said that success is 99% persperation and 1% inspiration? Or somethning close to that.
Neal
Ha ha. I hope you're a patient man, I may be a slow bloomer. I just hope we don't discover I'm a "bloomin'" idiot.
I worry about the bloomin' idiot thing when I re-read my work and I find things like "deep-seeded motivations" instead of "deep-seated motivations". It felt right when I wrote it, though. Now that I think about it, I don't know which is right. Like I said, this may be a slow ride. : )
Wonderful comeback! "Blooming Idiot" See you are learning real fast to think and be creative. Keep it up.
Deep-seated is what I always thought was the correct statement.
Hmmmmm the other works to I guess.
Neal
LOL. I'm glad I'm not the only one wondering about the deep-seeded vs deep-seated issue.
If you want a hand let me know. Maybe all you need is some discussion and a different point of view.
Grab my MSN or something.
Cheers
Thanks, afonso. That's very generous. I'll keep that in mind.
I worked on the new story all day yesterday. It felt good to have ideas moving through my head again. The other story created quite a drought. Maybe a little time away from it will help.
Thanks again.
The combination of the two isn't all that simple. The idea is to allow rules to shape your creativity.
Once you know the rules and study them hard, they will become an integrant part of your knowledge, which means your ideas will be generated on top of those rules.
This is what the gurus refer to as CREATIVE LIMITATION: once you are familiar with the norms, conventions and whatnot, you have the necessary boundries around which to exercise your creativity, as if ideas already came tailor-made.
Know the rules. But then, just let it fly. It'll come.
You are very right about "going technical" when things are wrong, because that's probably the best way to find the holes in your work, except of course having someone else analyse it for you.
On the act structure issue, I think you have to figure out the best approach for your story. By the way you write about structure in the comment you left and throughout your blog, you obviously know how structure functions. There is no textbook answer to how many turning points you should have.
When the ideas come to you, see how they work. That's when you'll get your act breakdown. Don't force a structure onto your ideas. Do the opposite.
Act structure is actually a very subjective business if you ask me, so don't be bound by it. (ex: the first Indiana Jones, in theory and as explained by "the" Robert McKee, has 8 acts, yet - - - isn't it obvious there are other possible analysis of the movie?).
Anyways, good luck with your new idea (not "structure"!!!).
Cheers
Thank you so much for your comments. They have been helpful and very reassuring.
I like to think of screenwriting "rules" as curbs. I can get in my car, and go anywhere I want to go, except in people yards, on the sidewalk, or through the city park. Curbs don't prevent me from going where I want, they just keep me from going where I shouldn't. And if I get a wild hair and decide to take that shortcut through the city park, I can always jump the curb. (As long as I understand that it's not the conventional way to get across town and that there may be consequences.)
I agree with you, structure is subjective. One person could say that Indiana Jones has 8 acts, someone else could say it fits perfectly into a 3 act structure and I could find a way to show them that they're both right. If you have a good story, I don't think it matters how it's deconstructed after the fact. It's still a good story whether it has 3 acts or 8.
I think it must take a different part of the brain to construct a story. Probably the part I'm lacking, wouldn't you know. : )
I'm new at this, but so far all the stories I've written or tried to write have fallen into two categories.
1)I have a concept that interests me and I have a lot of story ideas to flesh it out. Then it becomes a matter of deciding which ideas work best and putting them in the order that works best for the story, in which case I don't worry too much about structure. The structure seems to come as a natural part of the storytelling process. And as long as the ideas are there, I don't have much trouble tweeking them, changing them or coming up with something different.
2)I have a concept I'm interested in, but I don't have enough story ideas to keep the story moving. Then I look at the structure to try to figure out where my holes are, and I say, "Yep, there's my holes. Right there in act 2." They're always in act 2. There's never enough conflict.
When this happens I get sortof hyperfocused on plugging the holes in my structure and trying to create conflict where there is none. It feels more mechanical than creative, it's no fun and, so far anyway, it doesn't work.
Yes, I know I have a post titled "Recipe for Conflict". Ignore that. That was wishful thinking. : )
The fact is, I haven't figured out how to create conflict, how to create story ideas, how to deliberately come up with something where there is nothing without it feeling forced. Either it comes naturally or it doesn't come at all.
I've never really thought about all this before, at least not in this way, so I want to thank you again for the conversation. It has made me analyze my own process, and although I still don't know how to fix it, I now have a better idea of what needs to be fixed.
Thanks again.
my current script was started last year and abandoned for same reason, I just felt that it needed a lot of research and prep work, and I wasn't about to devote that much time to it. I did another screenplay, now I am back on it with a fresh perspective...sometimes a step back is a positive
Moviequill-
Did your fresh perspective come from doing the research or from looking at the story or the characters from a different angle? I'm just courious.
Sorry only now read your reply to my comment and just wanted to make one observation: I don't know why, but you never write the word "character" in your comment...
Like you alluded to, I think we are completely different (aspiring) writer, which is a good thing I believe.
Cheers
same thing here, I just dusted off my first stab at writing, the concept is phenonenal, all my peers and friends said it was the one to do. But I didn't think I was ready. Now two scripts later I am back trying for another angle, 15 pages into it (started Tuesday)
Good Luck Moviequill. 15 pages already? You're off to a good start.
I have the same problem quite often. The trick, I believe, is to not think of character, story and structure as separate things.
Structure will always be the sequence of events that happen to your characters.
Characters will always (in a good script, anyway) be the ones that trigger the events. These are not seperate things. They are merely examined on their own so we can further understand each's unique functions. But still, they're just story.
My advice is to just let go creatively if you can, even if it's a rewrite, and try to answer the specific problems without getting lost in the formal rules of screenwriting.
I wish I could always think without using those rules as a crutch, I'm probably worse than you are, which is why I understand what you wrote: you know the rules, so put them in the back of your mind. Just get down, get creative and solve the problems.
Good luck!
Afonso, thanks so much for your comment. I think you're absolutely right. I need tolearn how to relax, quit dissecting the story into parts and just let it happen.
That's so much easier to do when the story is flowing smoothly. That's when I love being a writer. But when I get stuck on something I always resort to my anal, scientific mode to try to figure it out, and it's the worst place in the world to be. I just can't stop myself. : }
I've decided I simply don't know enough about my subject. I don't know what kinds of things can go wrong, so I'm having trouble creating the conflicts I need to keep the story moving. I think it's time to put my anal, scientific mode to better use and do some research. : )
everywhere I am reading lately is saying no scripts over 110 pgs... talk about editing pressure
Everywhere I go they are talking about Creative Screenwriting or Script magazines. : )
If it makes you feel better, the guy that wrote about shortening each act and ending up with 100 minutes, did say that he was taking about comedies. I'm guessing he would suggest closer to 120 minutes for dramas or action/adventure. Does that help ease your editing pressure?
12 Comments:
Brilliant, I shall be adopting this excuse from now on!
Well, How about that! I slogged right through that and it was amazed. Thanks for letting me know that I have abilities that I never knew of.
Neal
Thanks guys.
optimistic-reader, a positive excuse is much easier to swallow isn't it? ;-)
Neal, I was amazed too. Every word is completely screwed up and I could read it just fine. It's no wonder I have such a hard time editing my work. I guess the best editors are from the 45% that can't read it.
Fcinasating sfftu...
LOL. Thnkas, wcdixon.
That was fairly easy to read. haha!
very witty
You seem to be suffering some of the same afflictions that have made my life a living hell, most of it caused by my pursuit of screenwriting nirvana. Perhaps by peeking into the crypt door of my purgatory, it could help you deal with your own demons.
Always open to advice from fellow sufferers of the pox.
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Ttah si os fnuny
I don't think I did it right..
Does this mean I can't use the "I'm slightly dyslexic" excuse anymore?
I wonder if I could still read it if the first and second letters were transposed as well...
That's not an excuse for poor editing, it's a very old hoax with carefully selected words that anyone can read despite the order of the letters.
It's been going around the internet for many, many years, but was revealed as a hoax only weeks after it started.
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